v3.11.4 Documentation
Fungus.ConversationManager.ConversationItem Struct Reference

Properties

string Text [get, set]
 
Character Character [get, set]
 
Sprite Portrait [get, set]
 
RectTransform Position [get, set]
 
bool Hide [get, set]
 
FacingDirection FacingDirection [get, set]
 
bool Flip [get, set]
 
bool ClearPrev [get, set]
 
bool WaitForInput [get, set]
 
bool FadeDone [get, set]
 

Detailed Description

Definition at line 25 of file ConversationManager.cs.

Property Documentation

◆ Character

Character Fungus.ConversationManager.ConversationItem.Character
getset

Definition at line 28 of file ConversationManager.cs.

◆ ClearPrev

bool Fungus.ConversationManager.ConversationItem.ClearPrev
getset

Definition at line 34 of file ConversationManager.cs.

◆ FacingDirection

FacingDirection Fungus.ConversationManager.ConversationItem.FacingDirection
getset

Definition at line 32 of file ConversationManager.cs.

◆ FadeDone

bool Fungus.ConversationManager.ConversationItem.FadeDone
getset

Definition at line 36 of file ConversationManager.cs.

◆ Flip

bool Fungus.ConversationManager.ConversationItem.Flip
getset

Definition at line 33 of file ConversationManager.cs.

◆ Hide

bool Fungus.ConversationManager.ConversationItem.Hide
getset

Definition at line 31 of file ConversationManager.cs.

◆ Portrait

Sprite Fungus.ConversationManager.ConversationItem.Portrait
getset

Definition at line 29 of file ConversationManager.cs.

◆ Position

RectTransform Fungus.ConversationManager.ConversationItem.Position
getset

Definition at line 30 of file ConversationManager.cs.

◆ Text

string Fungus.ConversationManager.ConversationItem.Text
getset

Definition at line 27 of file ConversationManager.cs.

◆ WaitForInput

bool Fungus.ConversationManager.ConversationItem.WaitForInput
getset

Definition at line 35 of file ConversationManager.cs.


The documentation for this struct was generated from the following file: