v3.6.1 Documentation
Fungus.SelectOnEnable Class Reference

Select the UI element when the gameobject is enabled. More...

Inheritance diagram for Fungus.SelectOnEnable:

Protected Member Functions

void Awake ()
 
void OnEnable ()
 

Protected Attributes

Selectable selectable
 

Detailed Description

Select the UI element when the gameobject is enabled.

Definition at line 13 of file SelectOnEnable.cs.

Member Function Documentation

◆ Awake()

void Fungus.SelectOnEnable.Awake ( )
protected

Definition at line 17 of file SelectOnEnable.cs.

◆ OnEnable()

void Fungus.SelectOnEnable.OnEnable ( )
protected

Definition at line 22 of file SelectOnEnable.cs.

Member Data Documentation

◆ selectable

Selectable Fungus.SelectOnEnable.selectable
protected

Definition at line 15 of file SelectOnEnable.cs.


The documentation for this class was generated from the following file: