v3.6.1 Documentation
Fungus.HierarchyIcons Class Reference

Static class that hooks into the hierachy changed and item gui callbacks to put a fungus icon infront of all GOs that have a flowchart on them More...

Detailed Description

Static class that hooks into the hierachy changed and item gui callbacks to put a fungus icon infront of all GOs that have a flowchart on them

Reference; http://answers.unity3d.com/questions/431952/how-to-show-an-icon-in-hierarchy-view.html

TODO There is what appears like a bug but is currently out of our control. When Unity reloads the built scripts it fires InitializeOnLoad but doesn't then fire HierarchyChanged so icons disappear until a change occurs

Definition at line 20 of file HierarchyIcons.cs.


The documentation for this class was generated from the following file: