v3.6.1 Documentation
Fungus.FlowchartEnabled Class Reference

The block will execute when the Flowchart game object is enabled. More...

Inheritance diagram for Fungus.FlowchartEnabled:
Fungus.EventHandler

Protected Member Functions

virtual void OnEnable ()
 
virtual void DoEvent ()
 

Additional Inherited Members

- Public Member Functions inherited from Fungus.EventHandler
virtual bool ExecuteBlock ()
 The Event Handler should call this method when the event is detected to start executing the Block. More...
 
virtual string GetSummary ()
 Returns custom summary text for the event handler. More...
 
- Protected Attributes inherited from Fungus.EventHandler
Block parentBlock
 
- Properties inherited from Fungus.EventHandler
virtual Block ParentBlock [get, set]
 The parent Block which owns this Event Handler. More...
 

Detailed Description

The block will execute when the Flowchart game object is enabled.

Definition at line 15 of file FlowchartEnabled.cs.

Member Function Documentation

◆ DoEvent()

virtual void Fungus.FlowchartEnabled.DoEvent ( )
protectedvirtual

Definition at line 25 of file FlowchartEnabled.cs.

◆ OnEnable()

virtual void Fungus.FlowchartEnabled.OnEnable ( )
protectedvirtual

Definition at line 17 of file FlowchartEnabled.cs.


The documentation for this class was generated from the following file: